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- About
Copyright.
Being a freelance artist and game inventor, I would not be averse to your donations.
THANK YOU.
Bank:
Raiffeisenbank Rechnitz - Account: Gerhard Wieser - Account number: 2827111 -
Bank number: 33125
IBAN: AT56 3312 5000 0282 7111 - BIC: RLBBAT2E125
FAMILY & PARTY GAMES from approx. 7/10 years on
FAMILY, PARTY, TACTICS, TRICKIER GAMES from approx. 12/15 years on
DICEMASTER Exciting Dice- and Boardgame for 2-4 players / starts with 20 min / 5 pages Plan carefully with your indicator - reach, get and tip over dice - capture other pieces and become Dicemaster! Dice: craft yourself with patterns or use your own (13 spot-, poker- or color spot dice, 4 spot dice). © 2012 wiesl (www.wiesl.net) |
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NINE (Junior Version) A game for clever secret keepers for 2-4 players / from 10 min / 4 pages (small) / 5 pages (large) Make and follow your own secret plan to bring your 9 animals together, but keep an eye on the other players and animals... If you can connect your animal pieces the right way and another player doesn't see through your plans you win! © 2010 wiesl (www.wiesl.net) |
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TIM
& TAM A lovely amusing children & family game for 2-8 players/ 10-60 min / 8 pages Tim Tomato & Tam Paprika take you to the market to sell fruit & vegetables. Who gets paid most for the fruit&vegetable-cards wins! You need a die, paper & pen! © 2003 wiesl (Tim&Tam Book for Kids) |
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TIME
JUMP Funny family & party game for 2-6 players / Time: always different! / 9 pages Who can guess the other's plans? Who's fooling who? You better stay 'cool' flying through the dimensions...and be aware of the nasty timeholes! © 2003 wiesl (www.wiesl.net) |
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THE BOARD Collect pieces from the board or your opponents / for 3-5 players / Time: always different! / 5 pages By rolling dice you collect numbered pieces. Choose if you play for pieces on the board or from another player - but if you roll the wrong number the opponent gets your piece! You need 3 dice, paper & pen. © 2008 wiesl (www.wiesl.net) |
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K.O. Chasing pieces with special moves for 2-4 players / 15-25 min / 5 pages Reach the opponent's pieces to 'knock them out' of the game and try to keep as many of your own pieces in the game. But be careful: you can only reach opponent's pieces which have the same number and you have to move with certain pieces - not always as you planned! You need 2 dice, paper & pen. © 2005 wiesl (www.wiesl.net) |
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WITCHES
AND WIZARDS Party - Card Game for 2-9 players / starts with 20 min / 7 pages With magic cards you try to enchant the animal-cards of the other players. You may have to transform by imitating an animal or try to predict your score... Who can enchant who and where is the bacillus? The best witches and wizards win! You need paper and pen! © 2005 wiesl (www.wiesl.net) |
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RIGHT
- LEFT Very funny "Orientation" - boardgame for 2-4 players / 10-50 min / 4 pages On your way to the color fields the die tells you in which direction to go. Right or left? But where in fact is right and left? You need 2 DICE with different colors and a pen! © 2004 wiesl (www.wiesl.net) |
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LORD
OF THE THINGS Amusing, easy party & family game for 2-4 players / 60-90 min / 7 pages Collect Elementstones for the Elements Fire, Water, Earth and Air. But be careful: you will find Dangers like Volcanos, Floods, Earthquakes and Hurricanes. If you don't escape you are lost! Who will be Lord of the Things? © 2003 wiesl (www.wiesl.net) |
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NETWORK A 'spacy' party & family game for 2-4 players / 20-80 min / 10 pages Create a whole 'NETWORK' with Satellites, Net-markers, Rockets, clever actions and a little luck... You need a DIE too! © 2003 wiesl (www.wiesl.net) |
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CHECKPOINTS An amusing hunt for 4 'checkpoints' for 2-4 players / 10-40 min / 4 pages Move over the right numbers and disturb your opponents ... The whole board changes in the course of the game! You need 2 DICE too! © 2003 wiesl (www.wiesl.net) |
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HIGH
NOON A challenging speedy game for 2-4 players / starts with 10 min / 3 pages It's too peaceful in the saloon? Go out and prove yourself in a duel! Will you be the last wo/man standing? © 2003 wiesl (www.wiesl.net) |
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DICEMASTER (Master Version) Exciting Dice- and Boardgame for 2-4 players / starts with 20 min / 5 pages Plan carefully with your indicator - reach, get and tip over dice - capture other pieces and become Dicemaster! Dice: craft yourself with patterns or use your own (13 spot-, poker- or color spot dice, 4 spot dice). You need paper and pen. © 2012 wiesl (www.wiesl.net) |
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NINE (Master Version) A game for clever secret keepers for 2-4 players / starts with 10 min / 4 pages (small) / 5 pages (large) Make and follow your own secret plan to bring your 9 animals together, but keep an eye on the other players and animals... If you can connect your animal pieces the right way and another player doesn't see through your plans you win! © 2010 wiesl (www.wiesl.net) |
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GEOneo A 'geometric' Tactics-Think-Search-Calculate-Game for 2-4 players / starts with 30 min / 7 pages By choosing the right cards and placing your pieces on the board, you try to form straight lines, rectangles, squares and triangles. Then you score points for them when ‘clearing away’ from the board! You need paper and pen aswell! © 2010 wiesl (www.wiesl.net) |
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ZILLO Tricky Card-Board-Run-Tactics-Game for 2-4 players / starts with 15 min / 14 pages Catch the Zillo! You have 3 'Catchers', can move the Zillo and twist and shift the game board. If you play your cards well - you will be ZILLO Master! You need paper & pen too! © 2009 wiesl (www.wiesl.net) |
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Q.A.X. |
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SAKKARA |
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ECONOMY |
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ESCAPE!
Exciting family boardgame for 4 players / 20-50 min / 6 pages You escape from your cell to go on a secret journey looking for 6 keys which you have to collect to win. But on your way there are guards watching certain areas and you may be sent back to your cell... © 2003 wiesl (www.wiesl.net) |
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GEO Abstract tactics-game for 2 players / 20-50 min / 4 pages Place your pieces - look for squares, rectangles, triangles - get points for them. But there is an opponent who wants more points! You need paper & pen too! © 2003 wiesl (www.wiesl.net) |
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TREASURES |
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CINQUO Card- and Boardgame in one - for 2-4 players / 10-40 min / 7 pages Win with the cards and you can move on the board - there you have to reach 5 particular spaces, change direction depending on your card and be the first one who makes it! You need a pen too. © 2003 wiesl (www.wiesl.net) |
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SILLY STORIES Creative Letters- and Stories-Game for any number of players / Time: always different! / 3 pages You need paper & pen too. © 2011 wiesl (www.wiesl.net) |
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NOTACONFUSUS Letter/Word Game from 2 - .... players / 30-50 min / 6 pages For a longer game or many players (5 or more): extendable with double or quad contents! If you make your 3 moves in a clever way and form many or long words - you can win! You also need a pen. © 2010 wiesl (www.wiesl.net) |
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AlphaOmega Funny word&letters - game for 2-4 players / starts with 20 min / 3 pages From Aaron to Zebra. You have 3 different pieces to get to the letters - AND to make sure your opponents don't get them! You need paper & pen too. © 2003 wiesl (www.wiesl.net) |
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QYX & Crazy Story 2 word-games for any number of players / Time: always different! / 6 pages You need paper & pen too. © 2003 wiesl (www.wiesl.net) |
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PANTOMIME Party-game! (1 page) © 2003 wiesl (www.wiesl.net) |
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FLIX
FLAX Mini-tactics-game for 2 players (2 pages) © 2003 wiesl (www.wiesl.net) |
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MATRIX Mini-tactics-game for 2 players (2 pages) © 2003 wiesl (www.wiesl.net) |
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DICEMASTER - MINI |
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FLIX FLAX - new idea and artwork for our printgames.net game
created by Andy Kurzen Play with pennies, nickels and dimes! (or any other coins of your country!) Mini-tactics-game for 2 players (1 page) © 2003 wiesl (www.wiesl.net) © 2009 Andy Kurzen (www.pasturebedtime.com) |
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HIGH NOON - new design idea for our printgames.net game by Roberto Grassi A challenging speedy game for 2-4 players (1 page) © 2003 wiesl (www.wiesl.net) © 2012 Roberto Grassi (www.robertograssi.net) |
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All games suitable for the whole family.
- All games on this site are created and written in English.
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There are instructions, 'checklist', game rules & contents for each game.
- PRINT/PAPER: use white paper, format:
US-Letter (8,5x11") or DIN A4 (210x297mm),
orientation: portrait (take thicker paper or put the game items on cardboard),
print in color or just black (you can color the items).
Each
game is protected by copyright. All rights reserved by the copyright owner.
You may print the game for private use.
For any further or other copying, using, distributing, marketing, selling and
any commercial copying, using, distributing, marketing, selling or use in any
form (including internet, cd, dvd) you need the written consent in contract
form of the copyright owner.
Contact: Manuela Schoendorfer
Bahnhofstr. 31
A - 7471 Rechnitz
info@printgames.net
www.printgames.net